SADIGZADE, Zarifa. Immersive and Gamified Approaches: VR/AR in Language Learning. Porta Universorum, [S. l.], v. 1, n. 6, p. 15–24, 2025. DOI: 10.69760/portuni.0106002. Disponível em: https://egarp.lt/index.php/JPURM/article/view/346.. Acesso em: 19 apr. 2026.